Where Is Mobile Gaming Going Now?

18 December 2018 Uncategorized

Mobile games are now dominating App Store and Google Play downloads. According to gaming research firm Newzoo, mobile gaming will generate more than $70 billion in 2018, which is over three-quarters of total app store revenue, and there will be over 2 billion global players.

Mobile attribution and data analytics company AppsFlyer’s report on The State of Gaming App Marketing 2018 takes a look at what is driving gaming use and sales.

Boom In Midcore And Strategy Games

The explosion in sophisticated smartphone adoption has driven play of mid-core and strategy games. These now account for a 60% share of overall gaming downloads. The use of what is known in the industry as, ‘pick and play’ hyper-casual games, became three times as popular in 2018, but despite this, these games still only made-up just over 5% of total gaming downloads this year.

Gaming Increasingly Supported By Ads

More than 50% of gaming revenue in several genres is now primarily supported by advertising, the AppsFlyer report found. In-app ad monetization is really taking off for hyper-casual games. For casual games, there is a nearly 60-40 split favoring ad monetization versus in-app purchases. When it comes to mid-core and strategy games, however, 70% of all revenue still comes from purchases and this isn’t expected to change.

In-App Gaming Purchases Less Popular In Emerging Markets

The report found that players in developed countries are three and a half times as likely to pay for games than gamers based in emerging markets. Developed gaming markets, such as Japan and Australia, have an average 3.5% conversion rate when it comes to making gaming-app purchases. Compare this with Indonesia and Brazil where there is a 1% conversion rate.

Reference: Forbes.com